SIG-Library

Query returned 11238 results.

A PILOT STUDY: A CASE STUDY OF DESIGN TEACHING APPLYING THE INTERNET CROWDSOURCING TECHNOLOGY FOR UNDERGRADUATE DESIGN STUDENTS

Wu, Hao; Gan, Jing // 2019
Since the design education system was firstly established and spread to the public by Bauhaus in Weimar, year of 1919, people began to realise the necessity and rationality of design education in ...

A pragmatic approach towards leveraging employee competences by use of semantic web technologies

Ocker, Felix; Vogel-Heuser, Birgit // 2019
Global competition in combination with the increasing specialization of labor requires organizations to leverage their employees' competences. The approach presented in this paper empowers ...

A preliminary proposal towards unambiguous definitions for Modular Interfaces and Interactions

Fiorineschi, Lorenzo; Rotini, Federico // 2019
Modularity is acknowledged to provide benefits across the whole product lifecycle. Accordingly, many literature contributions can be found about modularization methods, metrics and definitions. In ...

A QUANTITATIVE ANALYSIS OF PROTOTYPE USE FOUND IN STUDENTS’ DESIGN PROJECTS

Petrakis, Konstantinos; Wodehouse, Andrew; Hird, Abigail // 2019
odel building have been proved to be very beneficial as they boost students’ creativity and resourcefulness and assist them in evaluating their ideas better. Nevertheless, their use of prototypes has ...

A research through design framework from the evaluation of a meta-design platform for open and collaborative design and making processes

Menichinelli, Massimo (1,2) // 2019
The democratisation of technologies, knowledge and activities have been changing the world of designers, blurring the boundaries between amateur and professional designers, especially within the ...

A Review of Affordances and Affordance-Based Design to Address Usability

Masoudi, Nafiseh (1); Fadel, Georges M. (1); Pagano, Christopher C. (2); Elena, Maria Vittoria (1) // 2019
Maier and Fadel pioneered Affordance-Based Design (ABD) based on Gibson?s revolutionary theory of affordances and Norman?s deployment of the concept in his book, ?The Design of Everyday Things?. ...

A review of requirements and approaches for realistic visual perception in virtual reality

Gersch tz, Benjamin; Fechter, Marius; Schleich, Benjamin; Wartzack, Sandro // 2019
The amount of new virtual reality input and output devices being developed is enormous. Those peripherals offer novel opportunities and possibilities in the industrial context, especially in the ...

A semi-automated requirements reuse and recycling process for Autonomous Transportation Systems R&D

Damak, Youssef (1,2); Jankovic, Marija (1); Leroy, Yann (1); Chelbi, Karim (2) // 2019
The R&D of Autonomous Transportation Systems (ATS) is hindered by the lack of industrial feedback and client's knowledge about technological possibilities. In addition, because of intellectual ...

A straightforward approach to the derivation of topologies

Garrelts, Enno; Roth, Daniel; Binz, Hansgeorg // 2019
The design of topologically optimized structures is straightforward, although the main problem is really to derive the correct structure in each instance. During the development of structures for ...

A survey of design reviews: Understanding differences by designer-roles and phase of development

Chen, James; Zucco, Gustavo; Olechowski, Alison // 2019
In this paper, we present the results of a survey of new product development practitioners regarding their design review experiences. We surveyed 128 product development professionals on their ...

A survey on the applications of machine learning in the early phases of product development

Shabestari, Seyed Sina; Herzog, Michael; Bender, Beate // 2019
Machine learning has shown its potential to support the knowledge extraction within the development processes and particularly in the early phases where critical decisions have to be made. However, ...

A Systematic Approach to Evaluating Design Prompts in Supporting Experimental Design Research

Patel, Apurva; Elena, Maria-Vittoria; Summers, Joshua // 2019
Experiments that study engineering behavior in design often rely on participants responding to a given design prompt or a problem statement. Moreover, researchers often find themselves testing ...

A Systematic Approach to Model Objectives in Predevelopment Projects

Richter, Thilo Oliver; Albers, Albert; Gesk, Johannes Willi; Witt, Jan-Hendrik // 2019
This contribution presents a systematic for the elicitation of objectives and the utilization of objectives to identify reference products. The systematic is based on existing meta models. The model ...

A systematic brainstorming ideation method for novice designers based on SECI theory

Kim, Taegyun; McKay, Alison; Thomas, Briony // 2019
Design ideation is a critical early step in any design process and especially challenging for novice designers. This paper introduces the "Systematic Brainstorming Ideation (SBI)" method that, as ...

A Text Mining Based Map of Engineering Design: Topics and their Trajectories over Time

Chiarello, Filippo; Melluso, Nicola; Bonaccorsi, Andrea; Fantoni, Gualtiero // 2019
The Engineering Design field is growing fast and so is growing the number of sub-fields that are bringing value to researchers that are working in this context. From psychology to neurosciences, from ...

A theoretical foundation for developing a prescriptive method for the co-design of circular economy value chains

Blomsma, Fenna; Pigosso, Daniela C.; McAloone, Tim C. // 2019
In order to operate in line with the circular economy (CE) concept, companies and other stakeholders need to work together to enable the circulation and cascading of resources. Although the need for ...

A theory-driven design research agenda: Exploring dual-process theory

Cash, Philip; Daalhuizen, Jaap; Valgeirsdottir, Dagny; Van Oorschot, Robin // 2019
Design research faces a critical 'impact gap' where the potential for scientific and practical impact is yet to be fully realised. A key means of bridging this gap is the adoption of fundamental ...

A weighted set cover problem for product family design to maximize the commonality of products

Han, Hyeongmin (1); Chang, Sehyun (2); Kim, Harrison (1) // 2019
In product family design, the commonality of products and performance are competing objectives when designers build platforms. The commonality makes it efficient to manufacture products while it will ...

Abductive inferences in strategic design decisions

Kroll, Ehud (1); Koskela, Lauri (2) // 2019
The overall strategy of designing is addressed. The design decisions that have a major impact on the direction in which the process evolves are termed ?strategic?, and here we study them from the ...

ACADEMIC TRANSITION: KICKING A-LEVELS INTO TOUCH

Stewart, Joseph Alexander; Arthur, Leslie // 2019
From the age of 5-18, UK children are taught in a specific, prescriptive and grade-driven manner, imposed upon them by a rigid, competence-driven National Curriculum, which actively suppresses both ...

ACQUIRING DESIGN LANGUAGE: CREATIVITY OF EXPERIMENTAL INK SEMANTICS CONVERSION IN DESIGN EDUCATION

Du, Bo (1,2); Nagai, Yukari (1); Kim, Eunyoung (1); Yuizono, Takaya (1); Wang, Manqian (2) // 2019
Design requires a heterogeneous mixture of culture and linguistics and is a tool for visual communication. The charm of language is mainly reflected in the accuracy and uniqueness way through which ...

Adding Implicit Measurement Methods to Interactive Optimizations in Industrial design - A Concept, First Tests, and Comparison Using Two Simple Case Studies

Wiesner, Martin; Petrow, Andreas; Vajna, Sandor // 2019
In this article, a new approach to interactive optimization in industrial design is presented in which, for the first time, implicit preference acquisition methods are integrated. Suitable methods ...

Additive manufacturing of heterogeneous lattice structures: an experimental exploration

Leonardi, Francesco (1); Graziosi, Serena (1); Casati, Riccardo (1); Tamburrino, Francesco (2); Bordegoni, Monica (1) // 2019
3D printed heterogeneous lattice structures are beam-and-node based structures characterised by a variable geometry. This variability is obtained starting from a periodic structure and modifying the ...

Addressing cognitive challenges in design? a review on existing approaches

Ning, Weining; Goodman-Deane, Joy; Clarkson, P.John // 2019
Insufficient design often causes challenges to users on a cognitive level, hindering them from interacting with products smoothly. There is a lack of effective design tools and supporting materials ...

Boolean Searches

The following examples demonstrate some search strings that use boolean operators:

  • design community
    Find rows that contain at least one of the two words.
  • +design +community
    Find rows that contain both words.
  • +design community
    Find rows that contain the word “design”, but rank rows higher if they also contain “community”.
  • +design -community
    Find rows that contain the word “design” but not “community”.
  • +design ~community
    Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not.
  • +design +(>community <decisions)
    Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions”
  • design*
    Find rows that contain words such as “design”, “designs”, “designing”, or “designer”.
  • "some words"
    Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.

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