Query returned 11501 results.
Towards Design for Cross-Generational Remanufacturing: A Literature Review and Concept Proposal
Tusch, Leonard; Jackle, Michael; Albers, Albert // 2024
This paper proposes the concept of cross-generational (CG) remanufacturing, integrating remanufactured components into new products for the primary market to overcome trade-offs between new-product ...
Towards Model-Based Modular Product Families in the Context of Systems Engineering
Berschik, Markus Christian; Krause, Dieter // 2024
The complexity and interdisciplinarity in the development of products have continued. New trends such as digitalisation are leading to new challenges in the development of competitive products. ...
Towards the Capabilities of Large Language Models Regarding Functional Reasoning of Designed Products
Jonas Fastabend; Daniel Roth; Matthias Kreimeyer // 2024
Towards Using Functional Decomposition and Ensembles of Surrogate Models for Technology Selection in System Level Design
Arjomandi Rad, Mohammad; Panarotto, Massimo; Malmqvist, Johan; Martinsson Bonde, Julian; Warmefjord, Kristina; Isaksson, Ola // 2024
Technology selection in complex system design is challenged by extended design evaluations and complicated design cycles. Utilizing function-mean modeling and the ensemble of surrogate model ...
TRAINING DESIGN FOR DISTANCE RUNNING; HOW TO APPLY STATISTICS, DESIGN OF EXPERIMENTS, AND DATA SCIENCE FOR ACTIVE LEARNING IN UNIVERSITY STUDENTS
Gonzalez Almaguer, Carlos Alberto; Saavedra Gastelum, Veronica; Zubieta Ramírez, Claudia; Sanchez Gallardo, Aranza; Frias Reid, Natalia // 2024
In recent years, long-distance races have boomed all over the world. Mexico is no exception, but just as the enthusiasm for races over 5k has increased, the rate of sudden heart attacks is due to not ...
TRANSFORMATIVE COLLABORATIONS FOR SUSTAINABLE MATERIAL SELECTION PRACTICES
Petrova, Miroslava Nadkova // 2024
In an era characterized by the pressing need for environmental sustainability, educational initiatives that empower students with the knowledge and skills to engage in sustainable practices are ...
TRANSFORMATIVE LEARNING IN PRODUCT DESIGN WORKSHOPS: A GENERATIVE AI ASSISTANT APPROACH
Gutierrez Contreras, Luis Miguel; Acuña López, Alejandro // 2024
Product design workshops represent environments where technological progress has had a significant impact, especially in prototype creation processes, encompassing both the technology employed in ...
Transforming Milestone Trend Analysis for Utilization in Scrum: The Increment Drift Analysis
Weiss, Stefan; Michalides, Marvin; Koch, Alexander // 2024
Existing literature provides limited insights on how project monitoring support agile product development. This article introduces the Increment Drift Analysis, a method that transforms the Milestone ...
Transforming University Services: The Efficacy of Engineering Lean Six Sigma Techniques
White, Matthew // 2024
This paper explores the transformative impact of employing engineering Lean Six Sigma techniques within the context of a university. The study focuses on an examination of several pilot process ...
Uncertainties Experienced by Suppliers Participating in Customers’ Product Development Projects
Flankegard, Filip; Johansson, Glenn // 2024
This paper explores uncertainties experienced by suppliers involved in their customers’ product development projects. The study introduces a model for classifying different types of involvement, ...
UNDERSTANDING HOW UNDERGRADUATE STUDENTS PERCEIVE BIASES IN AI-GENERATED IMAGES, A RESEARCH-THROUGH-DESIGN PROBE
Silva, Veronica; Buzzo, Daniel; Hernández-Ramírez, Rodrigo; Ayanoglu, Hande // 2024
The speed and proficiency of generative Artificial Intelligence (AI) systems have proliferated in recent years, enabling more people, including design students, to use AI-generated images for their ...
Understanding of Gamification in Product Engineering – A Systematic Literature Review
Spekker, Manuel Wei; Schwarz, Stefan Eric; Bastian, Annika; Fischer, Maximilian; Albers, Albert; Duser, Tobias // 2024
This publication explores the use of gamification in product engineering, focusing on its role in product engineering processes (PEP). Through a systematic literature review, two primary uses are ...
Understanding the Cultural Influence on Creativity in Distributed Product Development
Bastian, Annika; Kazmouz, Nazir; Albers, Albert // 2024
Tasks that involve creative problem-solving are especially challenging in distributed teams since virtual communication doesn’t stimulate the human senses the same as face-to-face interaction. ...
USE AND APPLICATION OF GENERATIVE AI IN MULTIDISCIPLINARY PROJECTS: LUNAR HABITACLES, AUTOMOTIVE CONCEPTS AND FUTURE SOUVENIRS
Vázquez Esquivel, Rubén; Acuña López, Alejandro; Montalván Lume, Juan Giusepe; Cornejo, José // 2024
Artificial Intelligence is currently experiencing a period of “inflated expectations”, according to Gartner and its Hype Cycle report on Emerging Technologies, August 2023. As part of this scenario, ...
Use Cases of Generative AI in Factory Planning: Potential and Challenges
Disselkamp, Jan-Philipp; Kurpick, Dominik; Schutte, Ben; Hovemann, Aschot; Dumitrescu, Roman // 2024
Global competition is forcing companies to cut costs. The design process is time-consuming, as documents often need to be analysed. The use of artificial intelligence (AI) promises to reduce this ...
USE OF ARTIFICIAL INTELLIGENCE IN THE PRODUCT DESIGN PROCESS. IMPACT ON THE DETAILS DESIGN STAGE
Marquez Cañizares, Juan Carlos // 2024
The product design process involves a set of stages, however, there may be many methods that can be used to resolve the different stages of the process, which will be conditioned by the nature of the ...
USER ENGAGEMENT IN PHYSICAL-DIGITAL INTERACTION DESIGN
Urquhart, Lewis; Petrakis, Konstantinos; Wodehouse, Andrew // 2024
This paper describes the development of a physical-digital demonstrator that makes use of augmented reality (AR) technology, to convey complex systems and engineering information for design ...
Utilization of SysML System Models for Smart Assembly Using Digital Twins
Wilking, Fabian; Kaup, Simon; Fett, Michel; Goetz, Stefan; Kirchner, Eckhard; Wartzack, Sandro // 2024
Digital Twins are a promising technology to increase the value of products and create new business models. As models are an essential component of these Digital Twin concepts, the reuse of models is ...
VISUALISING SPECULATIVE MATERIALS: USING TEXT-TO-IMAGE PROMPTING TO ELABORATE LIVINGNESS AS A DESIGNED MATERIAL QUALITY
Alan, Ali Cankat; Pedgley, Owain // 2024
The democratisation of generative AIs has led to the emergence of novel paradigms in design. Varying capabilities of GenAIs, in terms of addressing numerous single and multiple modalities, have ...
WHO OWNS ARTIFICIAL INTELLIGENCE?
Tully, Robert // 2024
This paper sets out to interrogate the legitimate concerns and issues around the rights and ownership of AI-assisted and AI-generated work in the future. The intention is to map out the current ...
X-PEC – A Problem Expanding and Creativity Framework for Generating Effective Ideas to Improve Sustainability in the Early Stages of Product Development
Mohnke, Jonas; Morsdorf, Simon; Vielhaber, Michael // 2024
This contribution highlights the significance of support methods for the early stages of sustainable product development and culminates in the introduction of a comprehensive framework in this ...
‘IMPOSTER DESIGNER’: SETBACKS AND SELF-DOUBTS ON A JOURNEY TOWARD IMPACT
Price, Rebecca // 2024
This conference paper reports, empirically, the setbacks and self-doubts that confront design students as they journey toward becoming professional practitioners. There is critical need to elevate ...
‘My Previous View of Design Was Limited’ – Teaching Design to Non-Designers at Aalto University
Nicoletti Dziobczenski, Paulo Roberto; Keinonen, Turkka; Sekar, Bhuvana // 2024
The expanding role of design has led to a higher interest in design from non-design professionals. Yet, non-design professionals sometimes lack an understanding of what design is and what designers ...
(RE) NAMING THE PEOPLE AT THE CENTRE OF DESIGN PROCESS
Green, Clare // 2023
Names used to describe the people our design projects are intended for are both stabilised and questionable. Human-Centred and User-Centred approaches are still at the core of design activity, but ...
Boolean Searches
The following examples demonstrate some search strings that use boolean operators:
- design community
Find rows that contain at least one of the two words. - +design +community
Find rows that contain both words. - +design community
Find rows that contain the word “design”, but rank rows higher if they also contain “community”. - +design -community
Find rows that contain the word “design” but not “community”. - +design ~community
Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not. - +design +(>community <decisions)
Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions” - design*
Find rows that contain words such as “design”, “designs”, “designing”, or “designer”. - "some words"
Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.